Ableton Video Tutorials

Ableton Video Tutorials

Here would appear to be loads of ableton video tutorials o/ They all seem to be from http://en.440tv.com/ and i assume that they've been very useful as they are all bookmarked so here are some of them 🙂 A video on an Audio clip's properties - http://en.440tv.com/video.php/v/1260/Ableton-Tutorial-Audio-Clips This video shows you how to use Ableton Live's clips as chord banks and trigger them with one key. It also touches on the following features: Follow Action Launch Modes Midi Mapping & Routing Pitch (midi plugin) - http://en.440tv.com/video.php/v/3060/Chord-Triggering-in-Ableton-Live In this Tech Tip we take a look at the features of both the Scale and Chord MIDI effects. Utilising both of these tools you can generate your very own chords and basslines that are guaranteed to stay in key and sound great! Fantastic for generating inspiration in your tunes. http://en.440tv.com/video.php/v/3412/Ableton-Tutorial-Chord-Scale In this tech tip we show you how to extract a groove from an audio file and apply it to a MIDI clip and a drum loop, all in Ableton Live 8 - http://en.440tv.com/video.php/v/3008/Extract-Groove-In-Ableton-Live-8 This tutorial on the Limiter shows you how to limit your sounds - http://en.440tv.com/video.php/v/3032/Limiter-Limiting-Tutorial Danny Byrd (Hospital Records) talks about using Ozone to get loud, club-ready mixes. Music: "Gold Rush" by Danny Byrd ft. Brookes Brothers - http://en.440tv.com/video.php/v/2902/Danny-Byrd-Limiting-and-Mastering-tips-with-Ozone In this example I take an amen break and glitch the shitballs out of it - http://en.440tv.com/video.php/v/3024/Glitch-up-a-drum-loop-in-Ableton-Live ---------------------------------------------------------- While were on the subject of ableton video tutorials here are few useful tips from the - http://thedjpodcast.com/ 1. Keyboard shortcuts can help cut down the time it takes to perform actions in software applications. In this video tutorial I’ll show you some keyboard...

Maintaining a quality sample library

Recently I've spent weeks going through each of my samples in order to create a database that i could really use. For too long my ever growing sample library was becoming increasngly more of a hindrance to the workflow having to listen to too many samples and found i tended to go to the same sounds for e.g kicks, as there was so many to look through, despite being in  their in their own "Kicks" folder) On retrospect i think the reason was the time it would take to listen to them all and because i was still building the library and didn't know how the sounds compared with each other. Now though, having 200 high quality kick drums as opposed to 3000 kick drums is a big step forward for my workflow and made a massive difference to my music making (and workshops) so i thought i'd share my own method and couple of tools that can help organise large sample libraries. The first thing is that i have always used is to create a folder structure and then browse within the DAW. The structure has gone through many revisions but the current one is working really nicely and well worth the time investment. I think its the one i'll be sticking with and while its based around my own sample collection it may provide a solid starting point for anyone looking to create their own. So after much time and consideration my folder structure looks something like this. Bass / Loops folder - Samples folder Drum Hits / Broken down into different percussion folders Drum Loops / Broken down into...

A few tips i learnt from our first Slamboree Studio Session

So our first studio session of 2011 was with the hugely talented Mike Freear of Alphadrive fame and was a thoroughly enjoyable and very productive few weeks in the studio which resulted in the aforementioned Slamboree. Things are looking like they will be getting increasingly more hectic in pushing forward with Slambo, but i wanted to drop a short post about a few of the things i learnt in the studio as this was one of the main ideas for the site and initial reckorder project. As i mentioned in first slamboree post - the music and set came together incredibly quickly within the first 3 days and that was largely a result from using existing material, working creatively with loop manipulation, and having a set goal to make tracks that could be adapt to live musicians with minimal rehearsal. Our 2 ways of working were really different with Mike on a laptop and acid pro and me on a ableton with various midi controllers. I'd also been getting heavily into sound design and synthesis and Mike was a ninja at manipulating loops. Regardless of the difference of approach the first thing that was essential to workflow was to : Maintain a well organised library This seems like such an obvious thing to say, but its amazing how out of control and therefore unusable libraries can become. Like a well groomed music collection, It can take days or even weeks of listening, naming and editing samples, sounds and patches, and getting rid of all the sounds that just aren't up to scratch for whatever reason. Both of us have...

Getting your music out there & networking

Once you've got a killer track how do you get it heard. The game is constantly changing in the social media world and i'm going to write a specific post on the topic, but i just wanted to share this email that i recently received from a local up and coming singer. She's just had a track remixed by a local dubstep producer and got in touch to ask if i had any advice on how to get some gigs. Im no expert but i offered a few ideas she may not have tried and thought it might be worth sharing on here. ------------ I just wondered if you could give me some advice on where to start really please. My dubstep remix is nearly finished and my aim is to see if any djs will play it in the local clubs and if I can get any performances. Do you know any links to djs promoters etc?------- Hey Sarah If you want it played by djs then id say a good place to start to find all the dubstep events and radio shows in brum. Scour the flyers, search on facebook and google for any contact nights and contact info you can find. Then get in touch with the djs, send them a copy and see if they'd be interested in dropping it at a gig or on their show. On rhubarb radio obviously boogie and ross have a purely dubstep show, and you could also try skeleton and dolhasz who do the beat suite as they play dubstep, and also possibly brumcast as he only plays brum...

Sidechaining

Sidechaining was something that used to confuse me but then i saw an early video by Tom Cosm who simplified the process nicely. Basically sidechaining is using one audio source to trigger a compressor on another audio source or in more simple terms, it is normally used for making room for the kick to punch through as the kick and the bass occupy similar frequencies. This can be done by manually drawing in volume changes so each time the kick hits the bass is lowered, or more easily this can be done using a compressor with a side chain function. Abletons compressor has a side chain built in or if you use another sequencer here's a nice free one. He's  since posted a more specific video which evolves the process further so to keep things nice and simple here it is. An earlier video i had bookmarked is here http://www.youtube.com/watch?v=1Tv7gAi2OKY and when using cubase Sx i had this youtube video bookmarked which have been useful in the past. http://www.youtube.com/watch?v=oHfN9yeuoew&feature=related Hope thats useful and any comments or tips please let us know in the comments below...

Midi Automation In Cubase

This is a very old tip i wrote down and is probably outdated now. Nevertheless i'll post it just in case anyone is using an older version of cubase. You never know. 🙂 One of the things i used to have trouble with was wanting to get my midi controllers controlling the virtual instruments on my computer. The ones in question were the cme uf6 keyboard (knobs and sliders), and a uc-16 controller (knobs) I'd heard about remote control, but my previous tests had no luck..This time though i stuck with it and worked it all out, so here's what i did. First open cubase sx 3. Go to device manager, remote devices. generic remote, and delete everything (just to tidy it up). Then add a controller in the top panel of the two. NOW click Learn whilst moving the first controller (on the cme). I found it took a bit of wiggling before cubase picked it up, but once it did, it displayed the controller number. THen i went to the uf editor for my cme keyboard, and clicked on send. This bought up the rotarys and faders for when the light is on (on the keyboard for the rotary's) And for the faders when the 2nd / bottom led is on. NOTE When the light is not on the rotarys and the first light is lit for the faders these appear to be the default settings so therefore not need to be changed, as they are mapped to 74, 71, 73, 72, 10, 91, 93 (and whatever midi message tempo is). The faders are all set to...
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